Solitary Confinement Murdoku Case Guide & Walkthrough Tips
Solitary Confinement — Murdoku Expert Case Guide
A prison complex on a 16×16 grid with cells, corridors, and guard stations. The confined setting with many small rooms creates intense deduction density.
- Difficulty
- Expert
- Grid Size
- 16 × 16
- Official Link
- Play on murdoku.com ->
- Printable PDF
- Print Murdoku PDF case sheet ->
Scene
A maximum-security prison, the iron doors of the solitary confinement wing sealed one after another. 24-hour surveillance, timed patrols, total isolation — every measure designed to keep danger locked inside. But when a guard unlocks one of those cells, they discover that solitude couldn't keep this inmate alive.
Key Mechanic
High-density room-based deduction with restricted movement paths and line-of-sight clues.
Suspects & Clues
Every suspect card is shown below. Use these clues together with the grid constraints to deduce positions.
Two rows north of him, someone was in Solitary.
He was alone in a Cell, sitting in a chair.
He was in a Cell, on a bed. There was an empty Cell beside his.
He was in a Cell, beside a table. There was an empty Cell beside his.
He was beside a table.
He was in the Showers.
He was the only person on a water puddle.
He was in the last column.
He was in front of a door.
He was beside a punching bag.
He was in the Cafeteria alone with someone who was in a corner.
He was beside a shelf. He was with another guard.
She was the only Guard sitting in a chair.
He was at the Reception.
She was beside a TV.
The Victim. He was alone with the murderer.
How to Play & Walkthrough Tips
Open the official case and use the strategy tips from this guide to work through the clues. Remember: place suspects only when forced, respect row and column constraints, and find the murderer last.
Open Official Case -> View case hint