Solitary Confinement
A prison complex on a 16×16 grid with cells, corridors, and guard stations. The confined setting with many small rooms creates intense deduction density.
- Difficulty
- Expert
- Grid Size
- 16×16 (16 × 16)
- Official Link
- Play on murdoku.com →
Scene
A maximum-security prison, the iron doors of the solitary confinement wing sealed one after another. 24-hour surveillance, timed patrols, total isolation — every measure designed to keep danger locked inside. But when a guard unlocks one of those cells, they discover that solitude couldn't keep this inmate alive. (Unofficial scene description for immersion)
Key Mechanic
High-density room-based deduction with restricted movement paths and line-of-sight clues.
Suspects & Clues
Every suspect card is shown below. Use these clues together with the grid constraints to deduce positions.
Two rows north of him,
He was alone in a Cell,
He was in a Cell, on a bed. There was an
He was in a Cell, beside a table. There
He was beside
He was in the Showers.
He was the only person
He was in the
He was in front of a door.
He was beside a
He was in the Cafeteria alone
He was beside a shelf.
She was the only Guard
He was at the Reception.
She was beside a TV.
The Victim. He was
How to Play
Open the official case and use the strategy tips from this guide to work through the clues. Remember: place suspects only when forced, respect row and column constraints, and find the murderer last.
Open Official Case →