Frontier Town Murdoku Case Guide & Walkthrough Tips
Frontier Town — Murdoku Hard Case Guide
A hard 10×10 Wild West case set across a chapel, bank, general store, porch, and dusty frontier streets.
- Difficulty
- Hard
- Grid Size
- 10 × 10
- Official Link
- Play on murdoku.com ->
- Printable PDF
- Print Murdoku PDF case sheet ->
Scene
A frontier town is settling into another tense evening, with the chapel doors closed, the bank guarded, and the general store still lit against the dust outside. Somewhere between the porch chairs, horses, cactus patches, and cash register, one resident has turned the town's uneasy silence into a murder scene.
Key Mechanic
Hard 10×10 deduction using cash register, chair, horse, cactus, table, area-corner placement, north/south positioning, and the special outlaw condition.
General Clues
- There's exactly one outlaw hiding amongst the suspects. The outlaw may or may not be the murderer.
- The outlaw was beside a table.
Suspects & Clues
Every suspect card is shown below. Use these clues together with the grid constraints to deduce positions.
She was beside a cash register.
She was in a corner of her area.
He was sitting in a chair.
Not the outlaw. He was beside a chair.
She was in the Bank.
He was sitting on a horse.
He was beside a cactus.
She was sitting in a chair. She was with the outlaw.
She was south of Hazel, in a different area.
The Victim. Not the outlaw. He was alone with the murderer.
Regions
Hint
Treat the outlaw as a hidden role first: combine the table clue with Hazel's chair clue, then use the Bank and south-of-Hazel constraints to narrow the middle of the board.
How to Play & Walkthrough Tips
Open the official case and use the strategy tips from this guide to work through the clues. Remember: place suspects only when forced, respect row and column constraints, and find the murderer last.
Open Official Case ->